Autonomous system
AS6507: Riot Games, Inc
United States · corporate network
Network type
corporate network
Estimated users
1,092
Registered orgs
1
Country
United States
corporate network
Estimated users is a published estimate of how many people use this network, extrapolated from 289 observations over a 60 day window. Large operators often run several networks, so a low figure can mean their customers reach the internet through a sibling network.
What this tells you
- Its space resolves to 15 countries, concentrated in United States (55% of the IPv4 space), a multinational footprint.
- The same operator runs 1 other network, listed below.
Countries in this space
| Country | IPv4 share | IPv6 share | |
|---|---|---|---|
| United States | 55% | - | |
| South Korea | 10% | - | |
| Australia | 6% | - | |
| Ireland | 5% | 100% | |
| Chile | 5% | - | |
| Brazil | 5% | - | |
| Japan | 5% | - | |
| Singapore | 0.2% | - | |
| Everything else (7 more) | 11% | - |
Organisations holding assignments here
Registered organisations account for 14% of this network's IPv4 space and 100% of its IPv6 space.
| Organisation | IPv4 share | IPv6 share | |
|---|---|---|---|
| Riot Games Limited | 14% | 100% | |
| Not covered by any of these | 86% | - |
Anonymizer signals
No data for this breakdown.
Other networks from this operator
| ASN | Name | Estimated users |
|---|---|---|
| AS38118 | Riot Games, Inc. | - |
See the combined view for Riot Games, Inc., where all 2 of their networks are totalled together.